I'm never sure as to how I organize a thread for general information, as opposed to just inputting things into a character profile, but here goes-- Pardon my dust!
We're going to be trying something to for the Fallout RP; Where previous threads like Nations and Halo have us set up with no terms of video game-like progression (Or no reason for it.), Fallout contains a set of special abilities otherwise known as
"Perks". Perks are something like a defining trait to your character, and writing-wise, gives you an edge or penalty in certain role-playing scenarios. It is now our job to become aware of these. Your characters also come with attributes, known as your
"SPECIAL", which is actually just a lot of words made out into one. I will provide links to both at the bottom of this no-reply thread.
So, here is how it goes, and the rules are simple:
- You start off with two traits, and three perks.
- Your SPECIAL points are not confined to the starting amount, but it's recommended that you compensate accordingly for any high amount in one given skill.
- Your Traits are set in stone, but you are able to gain perks.
- To gain another perk, you must participate in and complete a Falllout RP thread.
- To gain an additional skill point, you are requried to participate in and
complete TWO Fallout RP threads. - Certain traits and perks such as "Bloody Mess" and so forth are banned or deemed unnecessary.
They will be provided in a post extension to this one.
If you have any questions or concerns, please let me know. I am open to suggestion on most days, and fairly rational. Until then, please, I encourage you all to have fun in this world that we've created within a world.
Links:
http://fallout.wikia.com/wiki/Trait#List_of_traitshttp://fallout.wikia.com/wiki/Fallout_3_perkshttp://fallout.wikia.com/wiki/Fallout:_New_Vegas_perkshttp://fallout.wikia.com/wiki/Fallout_4_perks